Design a site like this with WordPress.com
Get started

Papers

2023

2022

  • Pizzolante, M., Chirico, A., Gaggioli, A., & Riva, G. (2022). Why and How Empathy Matters in Aesthetic Experiences. Https://Home.Liebertpub.Com/Cyber, 25(11), 762–764. https://doi.org/10.1089/CYBER.2022.29260.CEU
  • Petrovic, M., Liedgren, J., & Gaggioli, A. (2022). Beyond influence: Contextualization and optimization for new narrative techniques and story-formats. Perspective paper. Frontiers in Communication. https://doi.org/10.3389/fcomm.2022.915308
  • Chirico, A., Pizzolante, M., Kitson, A., Gianotti, E., Riecke, B. E., & Gaggioli, A. (2022). Defining Transformative Experiences: A Conceptual Analysis. Frontiers in Psychology, 0, 2862.
  • Chirico A., Pizzolante M., Sarcinella D.E., Borghesi F., Bartolotta S. & Gaggioli A., (2022). PROMETHEUS project: Towards a sublime science and an expansion of possibility in science learning. Networks of Possibility 2nd international conference.
  • Pizzolante M., Bartolotta S., Gaggioli A. & Chirico A. (2022). Standing up for earth’s rights”: virtual nature and complex emotions for promoting proenvironmental behaviors. 17th European Congress of Psychology.
  • Pizzolante M., & Chirico A., (2022). The role of Prolonged exposure to Awe-inducing Virtual Reality on Creative Thinking: A Pilot Study, Creativity Conference, Southern Oregon University, 14-17 July
  • Pizzolante M., & Chirico A., (2022). “You can tell a man by the emotion he feels”: How Emotions Influence Visual Inspection of Abstract Art in Immersive Virtual Reality, 1st International Conference on eXtended Reality (XR SALENTO 2022)
  • Chirico A., Pizzolante M., Kitson A., Gianotti E., Riecke B.E., Gaggioli A. (2022) Defining Transformative Experiences: A Conceptual Analysis

2021

  • Chirico, A., & Gaggioli, A. (2021) The Potential Role of Awe for Depression: Reassembling the Puzzle. Frontiers in Psychology, 12, 1191
    https://doi.org/10.3389/fpsyg.2021.617715
  • Chirico, A., Clewis, R. R., Yaden, D. B., & Gaggioli, A. (2021). Nature versus Art as Elicitors of the Sublime: A Virtual Reality study. PLOS ONE.
  • Bastoni, S., Wrede, C., Ammar, A., Braakman-Jansen, A., Sanderman, R., Gaggioli, A., … & van Gemert-Pijnen, L. (2021). Psychosocial Effects and Use of Communication Technologies during Home Confinement in the First Wave of the COVID-19 Pandemic in Italy and The Netherlands. International journal of environmental research and public health18(5), 2619.
  • Chirico, A., Shiota, M.N., Gaggioli, A. (2021). Positive emotion dispositions and emotion regulation in the Italian population. PLOS ONE. https://doi.org/10.1371/journal.pone.0245545
  • Clewis, R. R., Yaden, D. B., & Chirico, A. (2021). Intersections Between Awe and the Sublime: A Preliminary Empirical Study. Empirical Studies of the Arts. https://doi.org/10.1177/0276237421994694
  • Manzi, F., Sorgente, A., Massaro, D., Villani, D., Di Lernia, D., Malighetti, C., Gaggioli, A., …, & Riva, G. (2021). Emerging Adults’ Expectations About the Next Generation of Robots: Exploring Robotic Needs Through a Latent Profile Analysis. Cyberpsychology, Behavior, and Social Networking. http://doi.org/10.1089/cyber.2020.0161

2020

  • Matsangidou, M., Otkhmezuri, B., Ang, C.S., Avraamides, M.N., Riva, G., Gaggioli, A., Iosif, D., & Karekla, M. (2020). “Now i can see me” designing a multi-user virtual reality remote psychotherapy for body weight and shape concerns. Human–Computer Interaction, 37, 314 – 340.
  • Parsons, T. D., Gaggioli, A., & Riva, G. (2020). Extended Reality for the Clinical, Affective, and Social Neurosciences. Brain Sciences10(12), 922.
  • Kitson, A., Chirico, A., Gaggioli, A., & Riecke, B. E. (2020). A Review on Research and Evaluation Methods for Investigating Self-transcendence. Frontiers in Psychology11, 2880.
  • Gaggioli, A., Mazzoni, E., Benvenuti, M., Galimberti, C., Bova, A., Brivio, E., … & Chirico, A. (2020). 4 Networked Flow in Creative Collaboration. Creative Learning in Digital and Virtual Environments: Opportunities and Challenges of Technology-Enabled Learning and Creativity, 68.
  • Glăveanu, V. P., Beghetto, R. A., Benvenuti, M., Bourgeois-Bougrine, S., Chaudet, C., Chirico, A., … & Gaggioli, A. (2020). Creative Learning in Digital and Virtual Environments During COVID-19 and Beyond. In Creative Learning in Digital and Virtual Environments (pp. 162-179). Routledge.
  • Matamala-Gomez, M., Brivio, E., Chirico, A., Malighetti, C., Realdon, O., Serino, S., … Mantovani, F. (2020). User Experience and usability of a new virtual reality set-up to treat eating disorders: a pilot study. https://doi.org/10.31234/osf.io/b38ym
  • Serino, S., Scarpina, F., Chirico, A., Dakanalis, A., Di Lernia, D., Colombo, D., … & Riva, G. (2020). Gulliver’s virtual travels: active embodiment in extreme body sizes for modulating our body representations.
  • Tuena, C., Malighetti, C., Chirico, A., Serino, S., Di Lernia, D., Muratore, M., … Riva, G. (2020). Exploring the impact of multisensory integration and episodic memory with machine learning: a proof-of-concept study in anorexia nervosa. https://doi.org/10.31234/osf.io/ked9s
  • Riva, G., Bernardelli, L., Browning, M., Castelnuovo, G., Cavedoni, S., Chirico, A., et al. (2020). COVID feel good – an easy self-help virtual reality protocol to overcome the psychological burden of Coronavirus. Front. Psychiatry doi: 10.3389/fpsyt.2020.563319
  • Chirico, A., Scurati, G.W., Maffi, C., Huang, S., Graziosi, S., Ferrise, F., Gaggioli, A. (2020) Designing virtual environments for attitudes and behavioral change in plastic consumption: a comparison between concrete and numerical information. Virtual Reality. https://doi.org/10.1007/s10055-020-00442-w
  • Barattucci, M., Chirico, A., Kuvačić, G., & De Giorgio, A. (2020). Rethinking the role of affect in risk judgment: risk perception drives through emotion behavior and complaint with Government decisions. A study during the first week of the Italian COVID-19 quarantine. Frontiers in Psychology11, 2582.
  • Cavedoni, S., Chirico, A., Pedroli, E., Cipresso, P., & Riva, G. (2020). Digital Biomarkers for the Early Detection of Mild Cognitive Impairment: Artificial Intelligence Meets Virtual Reality. Frontiers in human neuroscience14, 245. https://doi.org/10.3389/fnhum.2020.00245
  • Chirico, A., Robert R., C., David B., Y., Gaggioli, A. (2020) Nature versus Art as Elicitors of the Sublime: A Virtual Reality study. PLOS ONE
  • Malighetti, C., Sciara, S., Chirico, A., Riva, G. (2020) Emotional Expression of # body on Instagram. Soc. Media Soc. 2020, 6.
  • Chirico, A., Malighetti, C., Cipresso, P., Pedroli, E., Tuena, C., & Riva, G. (2020). Towards an advancement of multisensory integration deficits in anorexia nervosa: Exploring temporal discrimination processing of visuo-auditory stimuli. Annual Review of CyberTherapy and Telemedicine.
  • Chirico, A. (2020). Journal: The Palgrave Encyclopedia of the Possible, 2020, p. 1-9. Journal: The Palgrave Encyclopedia of the Possible, 1-9.
  • Pedroli, E., Cipresso, P., Greci, L., Arlati, S., Mahroo, A., Mancuso, V., … & Gaggioli, A. (2020). A new application for the motor rehabilitation at home: structure and usability of Bal-App. IEEE Transactions on Emerging Topics in Computing.
  • Matsangidou, M., Otkhmezuri, B., Ang, C. S., Avraamides, M., Riva, G., Gaggioli, A., … & Karekla, M. (2020). “Now i can see me” designing a multi-user virtual reality remote psychotherapy for body weight and shape concerns. Human–Computer Interaction, 1-27.
  • Chirico, A., Carrara, S., Gianotti, E., Bastoni, S., & Gaggioli, A. (2020). The Effects of an Ecological Diversifying Experience on Creativity: An Experimental Study. Frontiers in Psychology
  • Petrovic, M., & Gaggioli, A. (2020). Digital Mental Health Tools for Caregivers of Older Adults. Frontiers in Public Health8, 128.
  • Tuena, C., Mancuso, V., Benzi, I., Cipresso, P., Chirico, A., Goulene, K. M., … & Pedroli, E. (2020). Executive functions are associated with fall risk but not balance in chronic cerebrovascular disease. Journal of clinical medicine9(11), 3405.
  • Tuena, C., Pedroli, E., Trimarchi, P. D., Gallucci, A., Chiappini, M., Goulene, K., Gaggioli, A., … & Stramba-Badiale, M. (2020). Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review. Frontiers in Human Neuroscience14, 93.
  • Gaggioli, A., Mazzoni, E., Benvenuti, M., Galimberti, C., Bova, A., Brivio, E., Chirico, A. (2020). Networked Flow in Creative Collaboration: A Mixed Method Study. Creativity Research Journal, 32(1), 41-54. doi: 10.1080/10400419.2020.1712160
  • Messeri, C., Zanchettin, A. M., Rocco, P., Gianotti, E., Chirico, A., Magoni, S., & Gaggioli, A. (2020). On the effects of leader-follower roles in dyadic human-robot synchronization. IEEE Transactions on Cognitive and Developmental Systems

2019

  • Chirico, A., & Gaggioli, A. (2019). When Virtual Feels Real: Comparing Emotional Responses and Presence in Virtual and Natural Environments. Cyberpsychology, Behavior, and Social Networking. DOI: 10.1089/cyber.2018.0393
  • Etzi, R., Huang, S., Scurati, W. G., Lyu, S., Ferrise, F., Gallace, A., Gaggioli, A., Chirico, A., Carulli, M., Bordegoni, M. (2019). Using Virtual Reality to Test Human¬-Robot Interaction During a Collaborative Task. IDETC-CIE International Design Engineering Technical Conferences & Computers and Information in Engineering Conference At: Hilton Anaheim, Anaheim, CA. August 18-21, 2019, Anaheim, CA, USA.
  • Kitson, A., Buie, E., Stepanova, E. R., Chirico, A., Riecke, B. E., & Gaggioli, A. (2019). Transformative Experience Design: Designing with Interactive Technologies to Support Transformative Experiences. Paper presented at the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland Uk.
  • Riva, G., Wiederhold, B. K., Chirico, A., Di Lernia, D., Mantovani, F., Gaggioli A. (2019). Brain and Virtual Reality: What Do they Have in Common and How to Exploit their Potential. Cyberpsychology, Behavior, and Social Networking, 22(3), 220-226.
  • Scarpina, F., Serino, S., Keizer, A., Chirico, A., Scacchi, M., Castelnuovo, G., Mauro, A., Riva, G. (2019). The Effect of a Virtual-Reality Full-Body Illusion on Body Representation in Obesity. Journal of clinical medicine, 8(9), 1330. doi: 10.3390/jcm8091330
  • Yaden, D., Kaufman, S., Hyde, E., Chirico, A., Gaggioli, A., Zhang, J., & Keltner, D. (2019). The Development of the Awe Experience Scale (AWE-S): A Multifactorial Measure for a Complex Emotion. The Journal of Positive Psychology. doi: 10.1080/17439760.2018.1484940.

2018

  • Badia, S. B. i., Quintero, L. V., Cameirao, M. S., Chirico, A., Triberti, S., Cipresso, P., & Gaggioli, A. (2018). Towards Emotionally-Adaptive Virtual Reality for Mental Health Applications. IEEE Journal of Biomedical and Health Informatics, 1-1. doi: 10.1109/JBHI.2018.2878846. doi: 10.1109/JBHI.2018.2878846
  • Chirico, A., & Gaggioli, A. (2018). “Awe: ‘More than a Feeling’. Journal of Humanistic Psychologist, 46(3), 274-280. doi: 10.1037/hum0000098
  • Chirico, A., & Yaden, D. B. (2018). Awe: A Self-Transcendent and Sometimes Transformative Emotion. In The Function of Emotions (pp. 221-233). Springer, Cham.
  • Chirico, A., Ferrise, F., Cordella, L., & Gaggioli, A. (2018). Designing Awe in Virtual reality: An Experimental Study. Frontiers in Psychology. https://doi.org/10.3389/fpsyg.2017.02351
  • Chirico, A., Glaveanu, V. P., Cipresso, P., Riva, G., & Gaggioli, A. (2018). Awe enhances creative thinking: an experimental study. Creativity Research Journal, 30(2), 123-131. doi. 10.1080/10400419.2018.1446491
  • Serino, S., Scarpina, F., Dakanalis, A., Keizer, A., Pedroli, E., Castelnuovo, G., Chirico, A., Catallo, V., di Lernia, D., & Riva, G. (2018). The Role of Age on Multisensory Bodily Experience: An Experimental Study with a Virtual Reality Full-Body Illusion. Cyberpsychology, Behavior, and Social Networking, 21(5), 304-310. doi: 10.1089/cyber.2017.0674

2017

  • Chirico, A., Cipresso, P., Yaden, D. B., Biassoni, F., Riva, G., & Gaggioli, A. (2017). Effectiveness of Immersive Videos in Inducing Awe: An Experimental Study. Scientific reports, 7(1), 1218. doi: 10.1038/s41598-017-01242-0
  • Triberti, S., Chirico, A., Gemma, L. R., & Riva, G. (2017). Developing Emotional Design: Emotions as Cognitive Processes and their Role in the Design of Interactive Technologies. Frontiers in Psychology. doi: 10.3389/fpsyg.2017.01773

2016

  • Chirico, A., Yaden, D., Riva, G., & Gaggioli, A. (2016). The Potential of Virtual Reality for the Investigation of Awe. Frontiers in psychology, 7(1766). doi: 10.3389/fpsyg.2016.01766
  • Coco, M., Badino, L., Cipresso, P., Chirico, A., Ferrari, E., Riva, G., Gaggioli, A. & D’Ausilio, A. (2016). Multilevel behavioral synchronisation in a joint tower-building task. IEEE Transactions on Cognitive and Developmental Systems. DOI: 10.1109/TCDS.2016.2545739
  • Coco, M., Badino, L., Cipresso, P., Chirico, A., Ferrari, E., Riva, G., Gaggioli, A. & D’Ausilio, A. (2016). Multilevel behavioral synchronisation in a joint tower-building task. IEEE Transactions on Cognitive and Developmental Systems. DOI: 10.1109/TCDS.2016.2545739
  • Gaggioli, A., Chirico, A., Mazzoni, E., Milani, L., & Riva, G. (2016). Networked Flow in musical bands. Psychology of music. DOI: 10.1177/0305735616665003
  • Pallavicini, F., Serino, S., Cipresso, P., Pedroli, E., Chicchi Giglioli, I. A., Chirico, A., Manzoni, G. M., Castelnuovo, G., Molinari, E., & Riva, G. (2016). Testing Augmented Reality for Cue Exposure in Obese Patients: An Exploratory Study. Cyberpsychology, Behavior, and Social Networking, 9(2). doi:10.1089/cyber.2015.0235.
  • Riva, G., Villani, D., Cipresso, P., Repetto, C., Triberti, S., Di Lernia, D., Chirico, A., Serino, S., & Gaggioli, A. (2016). Positive and Transformative Technologies for Active Ageing. Studies in health technology and informatics, 220, 308. DOI: 10.3233/978-1-61499-625-5-308
  • Triberti, S. & Chirico, A. (2016). Healthy avatars, healthy people: care engagement through the shared experience of Virtual Worlds, In: G. Graffigna (Ed.), Transformative Healthcare Practice through Patient Engagement. Hershey: IGI Global. DOI: 10.4018/978-1-5225-0663-8.ch010
  • Triberti, S., Chirico, A., & Riva, G. (2016) New technologies as opportunities for flow experience: a framework for the analysis. In L. Harmat, F.Ø. Andersen, F. Ullén, & J. Wright, (Eds.) Flow Experience: Empirical Research and Applications. New York: Springer. https://doi.org/10.1007/978-3-319-28634-1_16

2015

  • Chicchi, A., Chirico, A., Cipresso, P., Serino, S., Pedroli, E., Pallavicini, F., & Riva, G. (2015). Feeling Ghost Food as Real One: Psychometric Assessment of Presence Engagement Exposing to Food in Augmented Reality. In International Symposium on Pervasive Computing Paradigms for Mental Health (pp. 99-109). Springer International Publishing. DOI: 10.1007/978-3-319-32270-4_10
  • Chirico, A., Serino, S., Cipresso, P., Gaggioli, A., & Riva, G. (2015). When music “flows”: State and Trait Flow in musical performance, composition and listening: A Systematic Review. Frontiers in Psychology.  doi: 10.3389/fpsyg.2015.00906.
  • D’Ausilio, A., Badino, L., Cipresso, P., Chirico, A., Ferrari, E., Riva, G., & Gaggioli, A. (2015). Automatic imitation of the arm kinematic profile in interacting partners. Cognitive Processing, 1-5. doi: 10.1007/s10339-015-0699-4.
  • Galimberti, C., Chirico, A., Brivio, E., Mazzoni, E., Riva, G., Milani, L., & Gaggioli, A. (2015). Bridging minds: a mixed methodology to assess networked flow. In Annual Review of Cybertherapy and Telemedicine 2015: Virtual Reality in Healthcare: Medical Simulation and Experiential Interface (pp. 33-36). IOS Press.
  • Giglioli, I. A. C., Chirico, A., Cipresso, P., Serino, S., Pedroli, E., Pallavicini, F., & Riva, G. (2015), September). Feeling ghost food as real one: Psychometric assessment of presence engagement exposing to food in augmented reality. In International Symposium on Pervasive Computing Paradigms for Mental Health (pp. 99-109). Springer, Cham. https://doi.org/10.1007/978-3-319-32270-4_10
  • Serino, S., Pedroli, E., Keizer, A., Triberti, S., Dakanalis, A., Pallavicini, F., Chirico, A., & Riva, G. (2015). Virtual reality body-swapping: a tool for modifying the allocentric memory of the body. Cyberpsychology, Behavior, and Social Networking. doi:10.1089/cyber.2015.0229.

2013

  • Gaggioli A., Riva G. (2013) The potential of pervasive sensors and computingfor Positive Technology In S. C. Mukhopadhyay and O. A. Postolache (Eds.) Pervasive and MobileSensing and Computing for Health Care. Smart Sensors, Measurement and Instrumentation, Springer, New York, Volume 2, 207-232Gorini, A.,

2010

  • Gaggioli, A., Riva G. (2010) Virtual Reality as an Experiential Tool: The Role of VirtualWorlds in Pscholoical Interventions. In Mohammed S. and Fiaidhi J. Eds. Ubiuitous Health and Riva G.,

2009

  • Gaggioli, A. (2009) Rehabilitation as Empowerment: The Role of Advanced Technologies In Gaggioli A., Keshner E.A., Weiss P.L., Riva G. (a cura di), Advanced Technologies in Rehabilitation – Empowering Cognitive, Physical, Social and Communicative Skills through Virtual Reality, Robots,Wearable Systems and Brain-Computer Interfaces, Amsterdam: IOS Press, 2009, pp. 3-22.
  • Gaggioli, A., Morganti F., Meneghini A., Pozzato I., Greggio G., Pigatto M., Riva G. (2009)Computer-Guided Mental Practice in Neurorehabilitation. In Gaggioli A., Keshner E.A., Weiss P.L.,Riva G. (Eds), Advanced Technologies in Rehabilitation – Empowering Cognitive, Physical, Socialand Communicative Skills through Virtual Reality, Robots, Wearable Systems and Brain-Computer Interfaces. Amsterdam: IOS Press, pp. 195-208.

2008

  • Riva, G., Gaggioli A. (2008) Virtual Clinical Therapy. In Cai, Y. (Ed.) Digital Human Modeling.Trends in Human Algorithms. Lecture Notes in Computer Sciences, 4650. Berlin: Springer Verlag, pp.90-107.

2007

  • Riva, G, Gaggioli, A, Villani, D, Preziosa, A, Morganti, F, Strambi, L, Corsi, R, Faletti, G and Vezzadini, L (2007): An Open-Source Virtual Reality Platform for Clinical and ResearchApplications. In Lecture Notes in Computer Science, 4563 pp. 699-707

2005

  • Gaggioli, A., Optimal Experience in Ambient Intelligence (2005), in Riva, G., Vatalaro, F., Davide,F., Alcañiz, M. (Eds.), Ambient Intelligence, Amsterdam: IOS Press, 35-43.

2004

  • Gaggioli, A., Morganti, F., Walker, R., Meneghini, A., Alcaniz, M., Lozano, J.A., Montesa, J., Gil,J.A., Riva, G. (2004) Training with Computer-Supported Motor Imagery in Post-Stroke Rehabilitation, Cyberpsychology and Behavior , 7:3, 327-332.Riva, G., Botella, C., Castelnuovo, G.,
  • Gaggioli, A., Mantovani, F., and Molinari, E. (2004)Cybertherapy in practice: the VEPSY Updated project, Studies in Health Technology and Informatics,99: 3-14.

2003

  • Gaggioli, A., Bassi, M., Delle Fave, A. (2003). Quality of Experience in Virtual Environments. In G.Riva, F. Davide, W.A. Ijsselsteijn (Eds.). Being There: Concepts, Effects and Measurements of User Presence in Synthetic Environments, Amsterdam: IOS Press, 131-136.
  • Gaggioli, A., Castelnuovo, G., Bulla, D., Vettorello, M., Riva, G. (2003) The use oftechnology supported mental imagery in neurological rehabilitation: a research protocol, Cyberpsychology and Behavior , 6:4, 421-427.
  • Gaggioli, A., Castelnuovo, G., Riva, G. (2003) Virtual Reality Training for Health-Care Professionals, Cyberpsychology and Behavior , 6:4, 389-395.Morganti, F.,
  • Gaggioli, A., Mantovani, F., Castelnuovo, G., Wiederhold B., Riva, G. (2003) Avatars in ClinicalPsychology: A Framework for the Clinical Use of Virtual Humans, Cyberpsychology and Behavior ,6:2, 117-125.Castelnuovo, G.,
  • Gaggioli, A., Mantovani, F., Riva, G. (2003) From psychotherapy to e-therapy: theintegration of traditional techniques and new communication tools in clinical settings, Cyberpsychology and Behavior , 6:4, 375-382.Mantovani, F.,
  • Gaggioli, A., Mantovani, F., Riva, G., (2003) New and old tools in psychotherapy:the use of technology for the integration of the traditional clinical treatments. Psychotherapy:Theory/Research/Practice/Training, 40:1/2, 33–44.Castelnuovo, G.,
  • Gaggioli, A., Vettorello, M., Riva, G. (2003) From Cyborgs to Cyberbodies: The Evolution of theConcept of Techno-Body in Modern Medicine, PsychNology Journal , 1:2, 75 – 86

2001

  • Gaggioli, A., Breining, R., (2001). Perception and Cognition in Immersive Virtual Reality. In Riva,G., Davide, F. (Eds.), Communications through virtual technologies: Identity, Community andTechnology in the Communication Age. Amsterdam: IOS Press, 72-86.
Advertisement
%d bloggers like this: